> ## Documentation Index
> Fetch the complete documentation index at: https://docs.ntop.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Cellular Noise Deboss

Apply cellular noise to an Implicit Body.

### Inputs

| Name | Type | Description |
| - | - | - |
| Body | [Implicit Body](../../../../block-documentation/types/implicit-body) | Implicit Body to texture. |
| Frequency | [Scalar](../../../../block-documentation/types/scalar) | The frequency of the noise. This affects how coarse the noise output is. |
| Depth factor | [Scalar Field](../../../../block-documentation/types/scalar-field) | The depth of the surface noise. |
| Distance | Noise Distance Enum | The cellular distance function. |
| Return type | Noise Return Enum | How to return the distance to n points. |
| Random seed | [Integer](../../../../block-documentation/types/integer) | Seed value to generate randomness. |

### Outputs

| Type |
| - |
| [Implicit Body](../../../../block-documentation/types/implicit-body) |


This documentation is built and hosted on [Mintlify](https://mintlify.com), a developer documentation platform.